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Showing posts with the label unity add background tutorial

#P5 Kick Start - Unity [Adding a background]

Create a "quad" object, rename to "background"    2. Set the background properties, transform the Y-axis to rotate 90 deg.            3. As the quad comes together with mesh collider, this time we going to remove it.                                          4. drag image "nebula" from our assets folder<textures to the background object           5. Change the background object setting to fit our game screen. Change a-axis to 15 and y-axis 30 aspect ratio of 1:2                                                                                                 ...