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Showing posts from July, 2016

Debugging Unity in Visual Studio 2015

Hi guys, i wanted to share how can we debug unity in visual studio. it will be really great when we can debug our unity code in real time, the issue that i have with tutorial post on debugging in visual studio, is the pre-requirements are not so clear to me. so i decided to make a post on this blog so that the next person who wants to debug unity in visual studio able to do so in short time.... We need to install the Visual Studio 2015 Tools for Unity           https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-8486-7df95156aba9 We need to configure the tools in Unity  and open project in visual studio as below doc            https://msdn.microsoft.com/en-us/library/dn940025.aspx Add breakpoints in our code editor Finally after we already open in visual studio notice that we can run the unity player from vs2015... select attach to Unity and Play Make sure the unity is instance is there at the background Notice that the unity p